- Categorization and analysis of the typical uses of strings in games
- Comparison of different kinds of string packages available in C/++
- Tips and tricks for optimizing string usage, including a comparison of various string hashing algorithms
Strings
posted
Saturday, December 30, 2006
Strings cause both memory and performance problems in games. While perhaps not the most pressing issue in game development, it would be useful to have a guide to common string issues.
Such a guide would contain:
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